Published on September 19th, 2018 | by Kirk Hiner0
Bring It! The Elder Scrolls: Blades for Apple TV
If you weren’t already aware of Bethesda’s The Elder Scrolls: Blades after the debuted the game at E3, you certainly are after Apple featured it as part of their Media Event last week. Designed for mobile devices, The Elder Scrolls: Blades is a “massive, first-person role playing game” that will feature single-player quests, city building, PvP arena battles, and character customization.
The game apparently is not being relegated to iOS and Android devices, however, as Bethesda has stated that they plan to release for consoles, PC and VR. That covers just about everything…except Apple TV. Again.
The reason Apple featured the game in their media event was to highlight the capabilities of the iPhone’s screen and processor. And they should—The Elder Scrolls: Blades looked amazing during the demo. Even during the E3 presentation, Bethesda’s Todd Howard stated, “Believe me when I say you have to see this running on an iPhone X; this gigantic screen does not do it justice.” That’s a very specific, strategic callout at a decidedly non-Apple event, by the way.
So, if the game looks this great on the small iPhone screen, how would it look on your OLED TV via Apple TV? The Apple TV 4K is certainly up to the task of powering the game, but would you be able to play it without a touchscreen? Probably, but not on the Siri Remote. “Dual stick” controls are mentioned as a control option, and whereas that’s touch-based, it can be recreated via a third party MFi gamepad. Don’t forget that a PC version is in the works, so gamepad support is already underway.
Although we’d love to see The Elder Scrolls: Blades on Apple TV, we feel the chance is remote at best. Bethesda has yet to bring their other iOS games (including the wildly popular Fallout Shelter) and have shown no real interest in doing so. We’ve contacted the company about the possibility and will update this article when we hear back.
In the meantime, there’s always Sky: Light Awaits…or will be if it ever gets released.